Tags » IRL 2

Voice Acting in Videogames: An Economic Constraint on Creativity

I really love RPGs. They are my favorite type of video game, and my love affair with them began with the Elder Scrolls: Morrowind on the original Xbox when I was a child. 430 more words

IRL

Representation & Coding: Professor Harrell's Talk

Professor Harrell’s talk was very, very important to me. The Elder Scrolls: Morrowind was one of my first proper roleplaying games that I ever tried, a game with the option to customize your main character and pick from several different options of race, gender, class, appearance and so on. 406 more words

IRL

Brianna Wu & Empathy

Brianna Wu’s talk carried a lot of really important messages, but I think among the most fundamental for people here and on the internet to realize was that Empathy is a learned trait, not something that can and should come naturally to everyone. 268 more words

IRL

Sexism & The Witcher

I have to say that as a fan of the Witcher games, the casual sexism that leaks into them has always seemed really peculiar. A series of RPGs developed by CD Projekt Red, they’re based on a Polish fantasy novel series of the same name by author Andrzej Sapkowski, featuring a lot of the same characters as those who appear in the novels. 431 more words

IRL

Playing Games with my Dad

I’ve played games with my Dad ever since I was very little. In fact, if it wasn’t for him, I’m not sure I would’ve gotten into gaming at all. 571 more words

IRL

The Quarters and Physical Interactive Gaming

I spent a lot of my time at The Quarters playing Tapper, and Burger Quest. There’s really something to be said for a game the you must stand in front of, pulling levers to move up and down or side to side. 202 more words

IRL

Reflections on Project 2

Of the three projects from the semester, the second creative media project was the one that I had the most fun with. This was surprising given that I don’t consider myself creatively-inclined in the slightest, yet towards the end of the project, I was happily fiddling with the controls of Final Cut Pro and giggling maniacally as I dubbed old-timey piano tracks over the running scenes of Run Lola Run. 205 more words

IRL