Tags » Jade Raymond

This game publisher just hired a pair of powerful women execs

Electronic Arts has just made itself the home of some of the video game industry’s most powerful women.

Two key hires, along with a number of existing high-ranking and influential women, are helping to shift the balance in the largely male-dominated industry—on both the executive and developmental sides. 530 more words

Tech

Jade Raymond opens new studio Motive at EA, will assist on development of Star Wars title

Jade Raymond, formerly of Ubisoft and co-creator of the Assassin’s Creed franchise, has founded a new studio at EA. The studio is called Motive, is based in Montreal, and will be assisting Visceral Games and Amy Hennig in the development of their in-development, currently unannounced Star Wars title. 248 more words

News

Electronic Arts taps former Ubisoft head Jade Raymond for Montreal studio

TORONTO – Video game giant Electronic Arts has tapped former Ubisoft Toronto head Jade Raymond to run a new game development studio in Montreal.

Raymond spent a decade at French developer Ubisoft, working in a leadership role on some of its most popular games including the Assassin’s Creed series and later serving as managing director of its Toronto studio. 116 more words

Canada

Electronic Arts taps Jade Raymond, formerly of Ubisoft, for Montreal studio

TORONTO — Video game giant Electronic Arts has tapped former Ubisoft Toronto head Jade Raymond to run a new game development studio in Montreal.

Raymond spent a decade at French developer Ubisoft, working in a leadership role on some of its most popular games including the Assassin’s Creed series and later serving as managing director of its Toronto studio. 96 more words

Local Business

New Development studio opens at EA

Jade Raymond, who is most known for her association with the first two Assassins Creed games, has opened a studio at EA. Motive Studios will be a development studio based in Montreal, Canada. 651 more words

News

Anita Sarkeesian is not a threat to your way of life

In 2014, it was impossible to get away from Anita Sarkeesian’s presence.  This is not even her fault.  It is my fault.  It is IGN’s fault.   846 more words

Opinion

Workshop Article - SEO

ASSASSIN’S CREED AND SPLINTER CELL PRODUCER LEAVES UBISOFT

Jade Raymond, the executive producer behind Assassin’s Creed and Splinter Cell games, will be leaving gaming giant Ubisoft Toronto at the end of October. 305 more words

Workshops