Tags » Jade Raymond
When one of the most powerful women in gaming made the jump from Ubisoft to EA, you had to wonder what her next big project would be. 451 more words
While speaking at the UBS Global Technology Conference this week, Electronic Arts chief financial officer Blake Jorgensen has confirmed that the publisher has Motive Studios working on their first foray into the action game genre. 195 more words
For a second time, Jade Raymond is starting from scratch.
After four years of building Ubisoft Toronto’s development team from the ground up, the Montreal native has returned home to create another new video game studio, Motive, this time under the umbrella of Ubisoft’s biggest rival, Electronic Arts. 711 more words
The Duality of Gamers, or How I Learned to Stop Worrying and Love Star Wars Battlefront without a Campaign
For the last 5 to 10 years, there’s been an interesting call to action from gamers when it comes to discussing multiplayer and single player games, which is for developers to not spend resources on an aspect of the game that isn’t core to the central experience. 881 more words