Tags » Jonathan Blow

For the developer, The Witness' speedrun is 10x longer than Braid's | Para el desarrollador, la carrera de velocidad de The Witness es 10 veces más largo que el de Braid

[EN]: Yesterday, game developer Jonathan Blow, the creator of Braid, mentioned on Twitter it took him 10x as long to do a speedrun on his upcoming title The Witness when compared to the one for his hit title, Braid. 395 more words

Juegos/Games

The Witness puzzle game from Jonathan Blow hits major development hurdle

The Witness, the long-anticipated puzzle game from Braid #creator #JonathanBlow, has passed a major milestone in its #development.

All of the game’s 677 puzzles are now locked-in. 272 more words

Linux Game News

The Witness - Development Milestone Reached

Some of you might remember The Witness from the 2013 PlayStation Experience, but not much was said about it since. It’s an independent exploration game from the creator of… 135 more words

Art

Listening to the puzzle

I am anthropomorphizing puzzles a little bit, which I think is useful. A good puzzle leads the designer to help design the puzzle and often in the process of this happening the designer says, “Oh yes, I can reflect some of these same things that I followed and have the puzzle also communicate to the player.” That’s sort of a separate choice about how cryptic you want the end result to be.

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Quote Of The Day

What Indie Book Publishing and Indie Game Development Have In Common, Part 3

A while back, I watched Indie Game: The Movie and was struck by how much indie game development and indie book publishing had in common. I had the pleasure of interviewing the talented and inspiring indie game developer, Jonathan Blow.

879 more words
Self-Publishing

What Indie Book Publishing and Indie Game Development Have In Common, Part 2

A while back, I watched Indie Game: The Movie and was struck by how much indie game development and indie book publishing had in common. I had the pleasure of interviewing the talented and inspiring indie game developer, Jonathan Blow.

788 more words
Self-Publishing

What Indie Book Publishing and Indie Game Development Have In Common, Part 1

A while back, I watched Indie Game: The Movie and was struck by how much indie game development and indie book publishing had in common. I had the pleasure of interviewing the talented and inspiring indie game developer, Jonathan Blow.

927 more words
Self-Publishing