Tags » Labyrinth Lord

[New Spell] Blizzard for Four

Blizzard for Four

Three strangers entered the tavern. Seeing them Valance instantly cringed. Recognizing the priest of the Spider God the trio immediately moved over to the table. 233 more words

Labyrinth Lord

Release the Kraken on Howling Orc Bridge!

Every month that Patreon funding remains over the $400 mark I sift through my back catalog and bring up a selection of maps that my patrons then vote on as to which will be released under the free commercial-use license. 408 more words

RPG

[New Encounter] The Cottage of the Archdruid

The Cottage of the Archdruid

Koram was splitting wood as Chalk and Valance picked berries and Navnen tried his hand at fishing in the nearby brook. 321 more words

Labyrinth Lord

Stutheithland and the Goliath Isle

Named after the primarch of the faith that once unified the region (at least religiously if not politically), sages from afar call the region the Stutheit Peninsula but to those who live here, it is “the Land” and occasionally “Stutheitland”. 397 more words

RPG

[New Magic Item] Amulet of Mocking Enemies

Amulet of Taunting Enemies

Navnen the thief dodged the swing of the ruffian. Laughing, he took the silver amulet from his neck and threw it to Chalk. 300 more words

Labyrinth Lord

[New Spell] Call of Coin

Call of Coin

The mercenary Bakra-do felt a slight inward tug towards the northwest again. He wasn’t exactly sure why, he just felt that there was someone in need in that direction. 398 more words

Labyrinth Lord

Equipment Quick-Start

In an attempt to speed up character creation, we’ll do randomized equipment selection. These tables are based Gavin Norman’s Dolmenwood House Rules.

Armour

Fighters (& subclasses) roll 1d6 twice and pick the best result; clerics (& subclasses) and non-humans roll 1d4; thieves (& subclasses) roll 1d4 but ignore shields; magic-users get no armour. 206 more words

RPG