We’ve all made bad choices during a playthrough of a game. Blowing yourself up with your own grenade, choosing skills in an RPG that later turn out to be pretty useless, even thinking it’s smart to play online with your crappy internet connection. 521 more words
Tags » Lara Croft
Representation of women in both films and videogames and how these representations have influenced each other.
Both the narrative and aesthetic elements of film has significantly influenced video games, meaning certain film conventions and portrayals have been repeated in video games since their creation. 1,982 more words
I’ve been gearing up to write a comprehensive top 5 of Lara’s outfits in Rise of the Tomb Raider (which, screw it, I’m still going to post after this one), but during my research I happened upon an unexpected train of thought in the… 450 more words