Tags » Level Building

The First Person Shooter Gunscape, Is Shaking Things Up With Truly Cross Platform Gameplay

Blowfish Studioswill deliver the world’s first game which shares user-created content across Xbox One, PlayStation 4, Wii U, PC, Mac, and Linux when they release  304 more words


CS:GO SDK Adding Sound

In this post I will show you how to add and config sound entities to your Counter-Strike: Global Offensive level.

In CS:GO there are several sound entities; 730 more words

Counter-Strike: Global Offensive

CS:GO SDK Lighting

In this post will go through different types of lights available in the Counter-Strike:Global Offensive-SDK. I’ll also give tutorials on how add some of these lights, show how they work and show how they would look like in-game. 902 more words

Counter-Strike: Global Offensive

CS:GO SDK Architecture and Shapes

In this post I will explain the basic architecture and how to create different shapes such as block, torus, spike, sphere, cylinder and arch.

Before starting your map in CS:GO, you need to know key unit dimensions for characters and architecture. 513 more words

Counter-Strike: Global Offensive

Custom Maps for Call of Duty United Offensive

I often play LAN games with my friends. One game we often play is Call of Duty United Offensive. Although this game is a bit old now, the multi-player part never gets boring. 510 more words

Call Of Duty

Knowing your tools - Level Editors

One of the most important things I can say is know the tools you work with. Whether you are professionally trained, or taught yourself the basics, knowing the environment you are working in is crucial to quickly and efficiently building a level. 362 more words

Video Games

Terrain: Advanced

Again, another post that should have been done about two to three weeks ago, unfortunately i cannot remember which order these series will/ should be in, so I am sorry if there are areas of this production Diary where things dont fit in, because I may have got parts of this jigsaw in the wrong place. 179 more words

Finished Object