Tags » Level Design

Phoksundo Lake - A Far Cry 4 Map

In this blog post, I will discuss about the design process I went through when I designed an outpost map for the Far Cry 4 game using the Map Editor tool in the game. 457 more words

FarCry 4

Level Design

This week I have focused a lot on QA (Quality Assurance) to figure out balancing issues and overall small adjustments to the game that we can fine tune after the Beta deadline hits. 395 more words



– Premise –

Once again, every time I write a new blog it feels like there’s 3 life time that has past since the last one. 1,531 more words

Video Games

Level Design: Layout Revision

This post is about revising my work on a level design that I have created.
The task was to create an area with a storyline. After playing around with several ideas, I have decided to go with a sewer system. 783 more words

Portfolio Advice: Level Designer

HR Departments and creative team leaders are always on the look out for someone who will fit easily into their existing team, and sometimes, even as specifically as someone who has something in their portfolio that the company is currently working on. 579 more words

Portfolio Advice

You've Gotta Play: Cloudberry Kingdom

If you have a WiiU laying around somewhere then dust it off, because it is time to play some Cloudberry Kingdom! Developed by Pwnee Studios… 410 more words

Level design isn't always one dimensional

When I think of games that have a unique premise, and just use that premise to explore different ideas, and spin the same challenge in different ways, I think of “This is the only level”.   311 more words