Tags » Level Design
I spent much of my time this week working on the dialogue maps. (3 hours) It ended up taking me much longer than it should have due to the original documents with the dialogue in them vanishing without explanation and my own forgetfulness with saving them to multiple locations. 153 more words
One of the assets that I knew from the offset that needed creating was the lamp posts. Whitefriargate has a series of very unique lamp posts that are original from what looks like the late 1800s. 171 more words
As part of the work towards developing the Heritage Project, I was tasked with developing the UI/HUD for the game. I was keen to explore this further as I wanted to expand my skills to areas that I’d never been truly comfortable in before and felt that developing some 2D elements would be a great starting point to this goal. 496 more words
This past two months i have been working on a mod for ARK : Survival Evolved called Mad Mars.
ARK : Survival Evolved is about surviving in a harsh environment filled with dinosaurs. 372 more words