Tags » Living Sculpture

Preparation for Expressions and Finding Intentions

Before I sculpt the expressions on the Caesar head, I want to take a moment and gather my intentions and some information. Although this project is very experimental, I do not want to insert random emotions into the animated sculpture just to see the outcome. 980 more words

Living Sculpture

Final Caesar Export Render

I had a small snag in the process of UVing the final Caesar. I tried to use the UV unwrap in Zbrush but I kept getting an error. 212 more words

Living Sculpture

Finishing the Details of Caesar

After the projection, I needed to make some adjustments and add details that the dynamesh could not hold. This included the lips/mouth area, ears, hair, and surface noise. 190 more words

Living Sculpture

Reprojecting Detail on Base Caesar Mesh

Once I remeshed the Caesar bust, I need to get all the detail that I worked out in the Dynamesh version. I prefer to work in the dynamesh to flesh out a moderate amount of details and then remesh. 146 more words

Living Sculpture

Completed Caesar Base Mesh

I finished the Caesar bust in dyna mesh as closely as I could. There were some qualities of his mouth that were still off as well as his cheeks. 545 more words

Living Sculpture

Forming Base Features of Caesar

I started sculpting the Chiaramonti Caesar bust. I searched for some reference materials hoping to find enough to put together an orthographic. I was luck enough to find a profile view as well as a straight head on. 253 more words

Living Sculpture

Beginning Stages of living sculpture

After some review and brainstorming, I decided on a more clarified direction for my thesis interests. After the In & Out Test, the organic moment of gaining knowledge through the act of making really caught me off guard. 380 more words

Living Sculpture