Tags » Location Recording

Say No To The M60 - Noise Reduction Special

On Friday last week I went out to Clifton Country Park near Manchester for some field recording bits and bobs. It’s a lovely location, but despite it’s rural looks it’s within a few miles of the M60 and there is an audible bed of motorway noise pretty much everywhere. 362 more words

Game Audio

DATA Lab Switch Interaction

Following on from my previous post on the creation of a new playable game audio demo level I’ve been working on audio implementation a lot over the last week or so. 54 more words

Game Audio

Event Horizon - Trailer Redesign

One of the bigger projects I’ve embarked on for my portfolio recently is a complete audio redesign of the trailer for ‘Event Horizon’ from 1996. It’s always been a favourite film of mine and I thought it would be a suitable challenge. 463 more words

Game Audio

Footstep Foley

I’ve recently embarked upon a joint project with a fellow audio enthusiast and as part of this we’re having to record and create a fair amount of sound cues and assets for a simple first person game. 258 more words

Game Audio

What's 5.1?

In my last blog I recalled the events of my class with Adrian. I told the story of how we recorded location sound in surround sound and how amazing the outcome was. 569 more words

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