Maya was the programme that I used to create my 3D stapler, using the techniques I had previously learnt such as shading, sculpting and animating. I was basing my 15 second animation off an ordinary stapler that I had documented in task 2 of the 3D animation task, however in the animation itself I would be altering the shape slightly in order to portray emotions and exaggerated movements. 1,385 more words
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Girl Meets World: Season 3/ Episode 20 "Girl Meets Sweet Sixteen" - Overview/ Review (with Spoilers)
Overview/ Review (with Spoilers)
With the recent decision that Disney will be cancelling the show, despite a reported plan 4th season previously agreed on… 810 more words
So the lesson in Concept Art today was an introduction to Mudbox and how we can texture and apply detail to our models.
To begin with, I’d downloaded a Maya file of some steps, wall and spiked post (as shown above) and a UV unwrapped image of the spiked post shown below. 488 more words