Tags » Mechanics
This is a system used to create assets in the game that are generated. In the example I am using trees however it will be applied to buildings, enemies, Items, ect…, obviously some aspects of this system will change based on what is being created such as colours and 151 more words
The title of this post, aside from just being a cool motto, is also the simple version of my answer to a question I saw in a Facebook group that was basically this: “How do I keep everyone at the table from wanting to roll a perception check when I ask one player to roll a perception check?” An even simpler answer to this question would be to just tell the other players that they can’t roll a check because you didn’t ask them to, but let’s extrapolate on the “roll dice all the time” answer instead. 637 more words
Street Fighter V has been out for a few months now, all of its season 1 DLC characters have been released and Capcom Cup is this weekend. 2,605 more words
Currently, I am not only cashless but also jobless. That’s why, I try harder.
I am trying very hard to be a (Full) Professor of Mechanical Engineering, especially at the Savitribai Phule Pune University (or SPPU for short). 1,696 more words