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OpenGL basic lighting on Oculus Rift

Reading a paperback by candlelight might sound romantic. Alas, it is a fucking pain.

‘I can’t read the unmasking,’ I told Arkwood, ‘cos a wax dripping has sealed the last few pages.’ 307 more words


OpenGL wallpaper on Oculus Rift

Arkwood bit on the bone. Ripped chicken. Animal. He is.

‘So sterile,’ said the disgusting Belgian.

He was still moaning about the utilitarian virtual room. True, it is rather plain. 321 more words


Colour detection and virtual reality

Arkwood moaned, ‘Your virtual world is sooooo sterile.’

But it was true. My C++ Visual Studio application uses OpenGL graphics library and the Oculus SDK for Windows to render objects to the Oculus Rift virtual reality headset. 528 more words


Mirror mirror on the virtual wall

Arkwood was prancing around with a mirror in his hand. ‘Why am I so handsome?’ said the spotty cretin.

‘Are you so handsome in a virtual world?’ I proposed. 264 more words


Collision detection and audio

‘What happens to my crusty shell when I die?’ Arkwood spoke like a child. But he was a woodlouse.

I told him that I did not have time for mortal musing. 729 more words


Quick tip: start visual studio 2015 from git bash without hanging in terminal

Add one alias in your ~/.bashrc file:

alias vs='nohup /c/Program\ Files\ \(x86\)/Microsoft\ Visual\ Studio\ 14.0/Common7/IDE/devenv.exe $1 < /dev/null > /dev/null 2>&1 &'