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HTTP request and HTML parsing with C++

Peters was eating dog food. Why are you eating dog food, I asked Peters. I don’t have time to explain, was his response.

He has one eye on the natural world and one eye in his Oculus Rift virtual reality headset. 579 more words

Technology

Oculus spatializer plugin for FMOD

In my last post, my rotund Dutch lodger Peters had a shot of the Oculus VST spatializer for DAWs (digital audio workstations). He put on the Oculus Rift virtual reality headset and wondered at the 3D audio. 931 more words

Technology

Microsoft announces Visual Studio for Mac will launch in November

Fans of cross-platform coding will be happy to know that Visual Studio, “a true mobile-first, cloud-first development tool for .NET and C#,” will arrive for Mac during the Connect() conference in November. 310 more words

TC

OpenCV motion detection in Oculus Rift (Mark II)

In my last post, I put on my Oculus Rift virtual reality headset and explored a virtual world. But I also wanted to know what was happening in the real world – so I added webcam images of the real world to each face of a cube in the virtual world. 561 more words

Technology

OpenCV motion detection in Oculus Rift

In my last post, Arkwood – my disgusting Belgian buddy – had a problem. Another problem that is, besides his BO, leering and general hideousness. 577 more words

Technology

Oculus Rift: watching you watching me

Arkwood said, ‘I want to use the Oculus Rift. But I am afraid that someone will stab me in the neck with a knife when I have the headset on!’ 631 more words

Technology

Blender textures in Oculus Rift

I cranked open the Oculus Rift PC SDK in my last post, and used OpenGL to render Blender shapes into a virtual world. The virtual world in question is the SDK’s OculusRoomTiny(GL) Visual Studio project. 394 more words

Technology