Tags » Monstrum

The beating of black wings: On building a systemless-inspired horror game

Luke Jordan, Pip Hughes and I are currently writing an Apocalypse World-derived horror game we’re calling Monstrum – ex umbra in lucem. It stems from our work on Turn of Midnight Waters (TOMW), and shares the basic motivation of formalising elements of the Australian Systemless tradition in a more structured way. 1,473 more words


Danish playground brilliance

The New Zealand Herald published a short piece today about the amazing playgrounds created by a Danish company called Monstrum. I’ve just been checking out the Monstrum website, and their work is incredible – inspirational design ideas for playground designers everywhere. 362 more words


Heroes and Villains: Professor Werner Von Croy

Welcome back to Heroes and Villains. Today, Survivor Reborn opens the file on Professor Werner Von Croy, whose life – and death – would have a profound impact on Lara’s adventures. 2,819 more words

Lara Croft