Tags » OpenGL

OpenGL and OpenGL ES

OpenGL (Open Graphics Library) is a cross-language, multi-platform application programming interface(API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit(GPU), to achieve hardware-accelerated rendering. 358 more words


Affinity Photo easily surpasses Pixelmator

”When I learned that another new photo editing application was coming, one that claimed it would be able to take on the juggernaut of the industry, Adobe Photoshop, I rolled my eyes,” Mark Reschke writes for T-GAAP. 216 more words


Getting started with SDL2 using Biicode and CLion

One of the pains of using C++ is how to manage dependencies. The common approach is to manually manage dependencies by either downloading and installing a prebuilt library or compiling it from the source code.  767 more words


A general guide to getting started with CL-SDL2 and CL-OPENGL.

Hi everyone, this is my first official blog post, so go easy on me :)

I’ve found that resources on getting started with SDL and OpenGL in common lisp to be lacking, beyond some basic examples on the… 815 more words

Common Lisp

Affinity Photo image editing app for Mac: 'Highly recommended'

”Over the last month or two I have been looking at pre-release versions of Affinity Photo and I like what I see,” Graham K. Rogers writes for eXtensions. 191 more words


More OpenCL/GL Demos

I came up with several other demos for OpenCL/GL. Here they are :D

In the future I plan to add some physics simulation demos…


Algorithms for Procedurally Generated Environments

Fig. 1: Demonstration of different graphics techniques and features of the procedurally generated environment.


I recently completed a graduate course in Computer Graphics that required us to demonstrate a significant understanding of OpenGL and general graphics techniques. 2,041 more words

Computer Graphics