Tags » OSR

[Friday Map] A Dungeon in 12 Parts

It’s been nearly six years since I posted my first geomorph to the blog as part of a series of 100 geomorphic posts (that since increased to who knows how many by the end). 168 more words


A Nightmare of Brutality

(Just to clarify, everything below is not complaining, but rather elaborating on how balls-out awesome the game we’re in is.)

Tuesday night we resumed our Lamentations game. 533 more words


Twelve Bodies in the Firmament of the Salt Flats

There are 12 moons of various sizes and shapes that grind across the firmament of the salt flats. During the day 1d12-6 (minimum of zero) will be visible and at night an additional d6 will make the trek across the stained heavens. 788 more words


[Tuesday Map] The Redoubt

I drew this weird little cave/dungeon for a friend. I think the best comment on it during production is that it looks like entrails splattered on the ground, ready to be read by some crazy old coot. 174 more words


[Sunday Map] Kevin Campbell's Dungeon #12

Once upon a time I was keeping up with the awesome cartography of Kevin Campbell on the blog in order to help preserve his works as well as making them available to those who don’t follow him or the Map Making in Games community on Google+ 200 more words


New take on attribute/task checks for Swords & Wizardry

Here’s my contribution for Swords & Wizardry Appreciation day. Better late than never, right?

It’s a variant attribute check system, mashing up concepts from various OSR systems, and meant to be easy and straightforward. 12 more words


[Friday Map] Chambers & Constructions of Castle Gargantua

I’m working with Kabuki Kaiser of the excellent Mad Monks of Kwantoom and Ruins of the Undercity on his latest piece – Castle Gargantua. The theme of this is a castle in the scale of giants. 208 more words