Tags » Pathfinding

Tutorial: Unity Basics - Nav Mesh Pathfinding system

The NavMesh system is used to provide rudimentary pathfinding for enemies and NPCs in your games. It generates a NavMesh Grid based on the geometry you import into Unity. 1,365 more words

Tutorials

Jumbo Shape Scrapbook Layout

A few weeks ago I participated in a Facebook Virtual Crop.  It was lots of fun ‘cropping’ with consultants all over Australia via the internet.  128 more words

Scrapbook Layouts

Decisions, Decisions

The last week or so has been strange and hectic…things kept happening but I had trouble making sense of them and nothing seemed resolved yet. Unfinished. 804 more words

Personal

Cry.Laugh.Remember

Sympathy cards make me sad…it means someone has an ache in their heart that will never go away.  I remember all the sympathy cards that came when my mom died in 2012 and how knowing that people cared got me through some of my darkest days. 83 more words

5 X 7 Cards

AI Pathfinding with user interaction and networking

Prototype was created to be used on an unpaid client project named “Red March” before it was pulled by the owner. The prototype was originally designed to be used as a single player RTS inspired by classic games such as the Command and Conquer series with the ability for units to be protected by cover systems and direction of fire to reduce incoming fire. 105 more words

Networking

17 Hour Game Jam w/ friends

Hello everyone! This is my first post, so we will see how it goes! So two good friends of mine and myself got together to do a short game jam. 372 more words

AI

Finding Your Path; or, Wandering Around in the Field

With the first of (hopefully) a series of oaths I will take to Anubis impending (tomorrow!!!!!) I had a talk with my best friend about it and finally, after a couple of weeks of being evasive and dancing around the point–which she… 784 more words

Musings