Tags » Persona

[17] Week 5: Personas

User Personas

These are integrated with user experience and are a representation of goals and behaviour of your user. The data you will want to collect will surround behaviours, skills, personality. 284 more words


Gamelog (5/26/2018) - First Print Edition

I love blogging about anime but I confess that I wanted to indulge in my other hobbies a lot more in the week after I graduated college. 772 more words


Rival Consoles ~ Persona

Life must be pretty sweet for Erased Tapes about now. Not only have they recently put the final cherry on the top of the tenth anniversary celebrations (read about that here), they have also followed up a very strong 2017 by welcoming an excellent new Nils Frahm album and introducing Hatis Nolt to a wider audience. 590 more words


Making My Persona: Live Portrait Maker

I found this wonderful app from Google App Store. This trending app is called Live Portrait Maker. This app is more so on the anime side, but you can create realistic characters of your persona, OC, and even your self. 39 more words


Import Review: Persona 3 Dancing Moon Night / Persona 5 Dancing Star Night

Publisher: Atlus
Developer: P Studio
Platform: PS4 (version tested), Vita
Release: 24/05/2018 (Japan only)

The Persona series may still be considered a niche in the West – even with the latest selling 2 million worldwide, Atlus’s most successful game to date – but in Japan, it’s a cultural phenomenon. 1,096 more words

Video Games

Why do we create ‘personas’?

As a designer, having worked with several teams, I have seen teammates with two extreme opinions about ‘Personas’. One who thinks ‘Personas’ are a must in any design process, and other who thinks – ‘it is a waste of efforts and time’ and one can do away with it. 711 more words


Dreamlands (Part 1)


It is said that great men forge their own destiny, and this is what I expect from you. When your mother died I know it has been hard for you moving like we have, but it has made you who you are.

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