Tags » Polygons
In this blog post, I will prove that a very elegant theorem for the area of a simple polygon based on Green’s theorem is true. 848 more words
In this blog post, I will describe some simple routines and ‘tricks’ that are very useful for people writing programs that involve geometry or just algorithmic programming in general. 2,812 more words
Currently developing my next concept based around infinitely recursive 3d crystal structures, but when doing some initial tests on densely layered subdivided polygons, my toon shader, which is only supposed to render the outlines, got very confused by the thousands of overlapping shapes and spat out a nice charcoal like effect, in error.