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Monotremes

One of the enduring themes of this blog has been what I will call the ‘monotreme’. Art that just doesn’t fit in somehow. Evolutionary dead ends that were interesting but never caught on. 275 more words

Games

late night thoughts

Its actually after one a.m. and I can’t sleep. My brain won’t stop thinking, about everything and anything. Just now, my oldest son is waking from some wacked dream cursing and yelling. 276 more words

Do ut Des

I watched Ken Levine’s recent GDC talk with great interest. I’ve spent a lot of time thinking about how designers model (or don’t, or might) social interactions between player characters and non-player characters, so Levine’s idea for what he calls ‘narrative lego’ is right up my alley. 669 more words

Games

On Dramatic Game Feel

After playing the latest prototype (something you should consider doing before reading on), some of you may be wondering why I’ve spent a month and more worrying about real time controls for a game that is essentially interactive fiction. 936 more words

Providence: Matching people to jobs

This post is part of a series on the Providence project at Stack Exchange, the first post can be found here.

We’ve gone over building the… 834 more words

Pontification

Erroneous Data!.....

Yes, we’re still open.

ahem………………

The Self-Help Pea Coat

By: Ex-Dr. Brian Doommas

Has life gotten you down? Do you feel scorned and held in derision by friends, family and colleagues for your own purposeful misgivings? 988 more words