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Unreal Engine Forest-2 (WIP, Houdini and Unreal Engine 4)

Landscape/Terrain heightfield was procedurally made in Houdini FX 16. Exported layer masks for Unreal Material. Same masks used for foliage placement. Lighting is experimental. Different stage of lighting shown in images. 13 more words


Get in touch!

Feel free to contact me, I’m always open to new ideas (good ones, of course)!

E-mail: ritasimoesmuir@gmail.com

Mobile: (0044) 07801 299324


New Website

Hello Followers & Future Followers,

A few weeks ago, I moved my site Be Iconnic to Naturally Nic

Please re-direct all your follows, likes, comments, and attention to there – Thanks everyone <3… 6 more words


Portfolio 2018

A compilation of some of my 2D artwork from this year. I did not get to spend as much time drawing digitally as I would have liked but I think I have learned and have some good design work regardless. 81 more words


Photographer: Petros Poulopoulos

Photography Portfolio