Tags » Postproduction

3ds Max Array parametrisko umnožavanje

Kako da iskoristimo maksove alate da bi dobili parametriske oblike?

Parametriski 3D oblici su veoma popularni u različitim oblastima. Najviše se koriste u modelovanju organskih zgrada i u industriskom dizajnu. 14 more words

3ds Max

Post-Production Fun

We had a successful first editing session with our brilliant editor Sean Siouty! We are beyond happy with how the footage came out and watching the different takes was quite entertaining. 59 more words


Wavy Wall 3ds Max - no Plugin

Danas se u dizajnu enterijera dosta traže valovite površine. kako da ih modelujemo bez upotrebe nekog plugin -a?

Prvo modelujemo scenu:

Nacrtamo krivu liniju sa nekoliko verteksa: 59 more words

3ds Max

How We Edited

E.C. – 13/04/2016

The techniques we used whilst editing were;

I made sure that we didn’t cut whilst anyone was mid-blink, instead waiting until after they have opened their eyes to cut. 133 more words

The Shoot

JC – 13/04/16

Initially as the cinematographer I visualised our short to be stylistically coherent with Film Noir.

I intended on using lighting which would have been postponed above the subject on a 45  degree angle which would in tune cast harsh shadows on to our characters faces. 162 more words