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Fragments

As I both create and consume art it’s often striking just how much successions of considered changes and details, mountains of very specific decisions, leave only the vaguest impressions in the mind of the audience. 477 more words

Problem Machine

Self-Made Man

We are all artists, with our masterpiece being ourselves. Every gesture, every word, is a work of performance, crafted through habit, from the day we are born. 470 more words

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Tapestries

A work of art is both a single object and a collection of individual choices – sentences in a novel, assets in a game, instrumental parts in a piece of music, each of these is added and shaped with intent to achieve the overall goal of the piece. 500 more words

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Freedoms of Speech

Freedom of speech has limits. Some people probably will get angry just at reading those words, but they’re also completely self-evident: Ordering the murder of another person is illegal; Spreading harmful rumors is illegal; giving false testimony in court is illegal. 845 more words

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Matters of Taste

Right around the time I was writing last week’s post I felt a suspicious itch in my nose that meant I was maybe getting sick. Then I got sick. 489 more words

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Violence

There’s been a great deal of discussion about violence in video games over the last couple of decades, but the conversation usually doesn’t go anywhere interesting because the participants don’t really understand what violence is. 525 more words

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Retro

Pong and other early arcade games feel so primitive to us now in 2017. It seems intuitive to credit technological advances for the massive difference in complexity between the light arcade games of 35 years ago and the many more complex forms of video game we play today, but how much does technology really have to do with that shift? 703 more words

Problem Machine