Why don’t I make more games?
Of course, I’ve been working on EverEnding, but that’s a long term project and hardly precludes the idea of pursuing side projects. 848 more words
Well this is probably going to be a short one, since for 20 of the 30 days since the last DevBlog I’ve been busy with writing and for the other 10 I’ve been trying to catch up with all the other stuff I didn’t get done while I was doing all that writing. 505 more words
It’s easy to stop seeing things. Playing Super Hexagon, it’s easy to get lulled into believing you know what the pattern is even when you haven’t been looking closely, to dodge what you believed the obstacle was only to run smack into what the obstacle actually is. 745 more words
There’s a proverb, “genius is the infinite capacity for taking pains.” The main thing that determines our capacity to do well at a task is how much we work at that task; the main things that determine how much we work at a task are our interest in the work and our freedom to pursue it. 450 more words