Tags » Product Backlog

Together we are, the Three Amigos

In my last blog post, Improving processes with Lego, I discussed how the Lego Flow Game can be used to show how changes in rules/processes can affect the flow of development, leading onto discussion to identify process improvements. 1,453 more words


Vertical Slicing and Product Backlog Management with the Gherkin Syntax

TL;DR: To create a product backlog, “vertically slice” your user stories by grouping similar scenarios. Estimate the work and value of these slices instead of the user story.    642 more words

Software Development

Product Backlog Refinement

In Scrum there is no formal event that covers the refinement of the Product Backlog. Instead, the Scrum Guide states that the “Scrum Team decides how and when refinement is done” and that “refinement usually consumes no more than 10% of the capacity of the Development Team.” 1,230 more words

Product Owner

Effective personas - understand the users and meet the goals

Personas is a very powerful technique. It allows you to capture a useful knowledge about the users and their needs and in the result to write great stories instead of a long wish list. 680 more words


Passenger to Driver - My introduction to Product Ownership

Having provided a brief overview of my Agile journey, I thought that I would take a closer look at my introduction to software development and my role as a Product Owner. 999 more words

Product Owner

User Stories - INVEST in quality

User stories are the heart of agile methodologies, the most important thing in the product backlog. The development team builds next increments by taking and completing those ones. 906 more words


Product Backlog - ensure that your is DEEP enough

Sooner or later, when the time comes, you have to takeover a product with an initial, preconditioned backlog. It’s not a big deal when it is well done. 912 more words