Tags » Prototypes

C++ Programming Series: Headers and Prototypes (Part 2, Last)

In this post, we are going to discuss some confusions that you might have got in the previous post. You might have read #include "func.h" 511 more words


Research and Early Prototypes

It’s been a while since we’ve updated you on our progress, and that’s because we’ve been hard at work doing research and prototyping various game mechanics and narrative tools. 699 more words

Prototype Con Registration Open

http://prototypecon.com/   February 19th – 21st, 2016

Early registration rates expire December 1st for the inaugural Prototype Con in February 2016!  Three days of prototyping and open gaming in beautiful Florida for just $20.  72 more words


The Best Way to Add Font Awesome to Axure Prototypes

I use Font Awesome quite a bit in my design work.  It’s lightweight, easy to implement, and opens up a lot of styling options.  But if you search the forums on Axure there are some discrepant accounts on how to add Font Awesome to your prototype.   389 more words


Impress with Blender

Our public computers will soon have FreeCAD and Blender installed on them. Create photorealistic rendering, 3D games, animations, prototypes and more.

Introduction To Blender… 13 more words


The Prototypes - Hypercube [Viper Recordings]

With their debut LP City Of Gold still resonating in the clubs and smashing up dance floors across the globe, The Prototypes waste no time in unleashing a brand new banger for your speakers: Hypercube. 145 more words

Drum & Bass

19th October 2015 Tutorials

Hello Everyone – Back in our studio studying mathematical, biological and made-made systems using parametric tools and digital fabrication for our BRIEF01: EXPLORE. Here are couple highlights from yesterday’s tutorial showing the initial study models and drawings needed to explain the rules of the system and their creative possibilities. 84 more words