Tags » Psone Classics

Let's NOT Talk About Kula World

Game design 101: when designing a game, make sure that any and all physics make complete and utter sense. Unless your game is going for the opposite effect, then try to make sure that anything that happens actually happens because reality. 1,969 more words

Gaming

Let's... Sorta... Talk About Kurushi/Intelligent Qube

Those of you out there who are fans of watching blank TV screens and pieces of black cardboard are going to have an absolute field day today because this game is brought to you today by the letters I and Q and by the colour black. 1,988 more words

Gaming

Let's NEVER Talk About Swing

Balls to it all, gentlepeople of the interwebs. Balls to it all. I am not going to start off this review by being nice about this game because there are absolutely zero to be nice about. 1,980 more words

Gaming

Let's NOT Talk About Chocobo Racing

Mario Kart has a lot to answer for. Single-handedly creating the SUCCESSFUL Karting game genre (I say that because there were games before it but nothing in the vein of Mario Kart’s huge success), suddenly EVERYONE wanted to hop on the bandwagon and create their own version using pretty much the same formula of RACE, PICK UP POWER-UPS, WIN, REPEAT AD NAUSEUM. 2,007 more words

Gaming