Tags » Punch Out

Original Heroes & Spiritual Successors (Part Two): Punch-Out! & Metroid

Continuing on with our series of posts looking back at the original Nintendo Heroes and the Spiritual Successors that followed them. In Part One which you can read… 625 more words


Five Nintendo Franchises That Should Be Revived

More than I year ago, I published a piece over at my old blog about a list of five Nintendo IPs that were dormant – franchises that haven’t had any games released for them for quite some time now. 1,763 more words

Alky's Random Thoughts

Node-Crawling and Puzzle-Fighting, with Chris McQuinn

ETAO Podcast, Episode 23.

Chris McQuinn stops by to discuss DrinkBox Studios’ latest, the touch-based first-person dungeon-crawling amputate-’em-up Severed. You’re a warrior named Sasha, seeking out your lost family in an ever-threatening and arrestingly otherworldly environment. 212 more words


cXML punchOut user flow

I’ve done posts in the past about the punchOut flow. This one is basically the same but using the cXML punchOut protocol handler for AX2012. To the user they won’t see any difference as they shouldn’t because the protocol is what passes the data between the procurement site and the suppliers site. 48 more words

Procurement And Sourcing

Fashion Spotlight: The Greatest of All Time, Time Travel - I Choose You!, No Man's Side of the Moon

Ript Apparel has three new designs! The Greatest of All Time, Time Travel – I Choose You!, and No Man’s Side of the Moon, by Rae Sara, Obvian, and alex.pawlicki are on sale… 76 more words