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Fanaticism of the Apocalypse

I found The Fanaticism of the Apocalypse by Pascal Bruckner to be a difficult read, not only in the sense of it being full of dense, philosophical texts but also in my internal struggle while processing Bruckner’s ideas. 489 more words


The Fanaticism of the Apocalypse

– Lonnie Barnes

Bruckner seems to be critical of all sides of every argument. He begins the book by discussing capitalism and communism, and interestingly argues that the defeat of the latter by the former was actually bad for the former: “it is not credited with any good deed, but it is held responsible for all harms.” (9) Without an enemy on which to blame the ills of world, people started to blame capitalism. 300 more words



I really enjoyed reading both of these articles, mostly because I actually feel like the writers understood me, and a lot of their methodologies are activities I already use or would like to use. 290 more words

Refeliction: The Implications of Improvisational Acting and Role- Playing on Design Methodologies

This reading discusses two improvisational theatres, improvisation and role-playing, and their effect on computer design methodologies. Designers do not differentiate between these two terms and they use them together sometimes which allow them to miss their unique attributes. 165 more words


“The very existence of libraries affords the best evidence that we may yet have hope for the future of man”
― T.S. Eliot


Reflection: Brainstorm, Chainstorm, Cheatstorm, Tweetstorm: New Ideation Strategies for Distributed HCI Design

This article implement couple of experiments on brainstorming and developed new methods that bypasses the idea of generating new ideas to have a more productive brainstorming sessions. 169 more words


Weekly Reading - 2/10

The cheatstorming paper talked about brainstorming effectiveness and the original historical models of ideation. The original model used a three phase process, fact-finding, idea-finding, and solution finding. 434 more words