Tags » Rego

Lost Spells (part 3) Crossing rivers

Continuing the series of converting old spells… In Christs Footsteps (ReCo5) was introduced to 5th edition in Guardians of the Forest (P96), however that does not assist with companions and familiars, and is dangerous when the caster gets distracted or in a crisis. 120 more words

Ars Magica

A spell to throw swimmers to shore

Our wizards in a campaign might be about to face off against mermen, sea monsters, and all sorts of aquatic nasties. I’m pondering spells to defeat them. 106 more words

Ars Magica

Project Van

Since before coming to Australia we knew we wanted to do this trip in a van. Our wish was to buy it from the beginning, but money issues complicated that plan, so we had to stay for a while in Melbourne working to get the money for both the van and at least a couple of months. 660 more words


Spells to strengthen the mind and resist other Mentem spells?

Can a spell make a mind more resistant to coercion? Or more resistant to magical manipulation? I’d say yes, so this post is a discussion of the points to why, and a few spells to demonstrate potential approaches. 737 more words

Ars Magica

Cyclists Call For Pedestrian Registration

Angry cycling groups have called for a pedestrian registration program to be rolled out across Sydney following complaints of pedestrian misconduct causing cyclists to have to slow down on footpaths and stop at zebra crossings. 101 more words


The Crucible of Wonder, an enchanted device

Magi in Ars Magica have the potential to create wondrous magical items all around them, to better enhance their magic. Initially a player’s mind might go to items like a Wand of Fire, however the real power in Ars is the long game, and the lab is where the long game shines for a character. 555 more words

Ars Magica

Sample enchanted items for automatic doors

Automatic doors are a little silly as an enchanted device in Ars Magica, mainly due to the cost of time and vis it would take, however they would also add a certain majesty to a covenant (its also saves two servants standing just off-stage pulling them open while making a subtle “swish” noise). 252 more words

Ars Magica