Tags » Retro Arcade

A beary fun game from arcade's past - Crystal Castles

In 1983, the year the video game console industry began heading south, arcades would also feel a bit of the crunch. But they still trudged on in their roles as bastions of creativity on the bleeding edge featuring custom built hallucinations of digital ether and printed circuit boards challenging the reflexes and imaginations of all that dared to test themselves against the latest scores of the day. 953 more words

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Angry planets from the arcade's past - Mad Planets

Many classic arcade games in the 80s often went in wild and unpredictable directions to create their challenges whether you were a jumping car in Bump ‘n Jump to being a guy trying to rescue a damsel in distress in Donkey Kong. 762 more words

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Traveling through time in the arcades - Time Pilot

Konami didn’t start out making games. Like another of its soon-to-be rivals, Data East, it started out as something else. In Konami’s case, they were an outfit that rented out jukeboxes and repaired them, but in the 70s, eventually got caught up in arcade fever when they began building their own cabinets, copying some of the famous formulas of the time like Space Invaders while adding unique twists to them, and eventually creating unique classics such as 1982’s Time Pilot.  764 more words

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Where no man has ever gone before in the arcade - Star Trek: Strategic Operations Simulator

On Friday, November 27th, Leonard Nimoy passed away at the age of 83. Many people knew him as his most popular character, Mr. Spock from Star Trek and he was a versatile actor that I also remember from many other films and series such as the original Mission Impossible TV series to being Galvatron in Transformers: The Movie in the 80s.  1,158 more words

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I only drive like this in the arcade - Bump 'n Jump

Data East was one of the leading lights of the arcade scene in the 80s and the early 90s, but they didn’t start off as a game developer. 678 more words

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Mega weapons from arcade's past - Heavy Barrel

Data East once stood as an arcade king in the 80s and the early 90s with a long and storied history that went back to its roots as an electronics firm when it started in 1976. 1,117 more words

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Cyber-armed commandos from arcade's past - Dynamite Duke

Seibu Kaihatsu is a developer probably better known for their Raiden shmups, but they had a pretty eclectic catalog of games throughout their history starting in 1983 with a shmup called Stinger (no relation to what would later be known as Konami’s Stinger in the West). 885 more words

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