Tags » RetroChallenge

Day 31 - Retrochallenge July 31 Final Thoughts

As I wrap up my first experience with a Retrochallenge a few things I’d like to share:

1. I would not have accomplished what I have in the past month including the programming, documentation and sharing of my ZX-Spectrum Timex Sinclair 2068 Superstar Baseball game if I had not participated in the challenge and if I did not hold myself to the… 273 more words

Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball

Day 29.2 - Final Software Cut - Superstar Baseball!!!

This evening I created the final cut of the Superstar Baseball Software.  In what I understand is typical for ZX-Spectrum (Timex Sinclair 2068) software, a loadings screen is provided to give something interesting to look at while the software is loading.  56 more words

Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball

Dual-Playfield Nightmare

Okay, people, buckle in and put on your mirrorshades.  This is my final Retrochallenge 2015 07 entry, and it’s a doozy:  A tragedy of blunders and a triumph of late-night hacking.  2,087 more words

Retrocomputing

List for potential future enhancements

My list for future enhancements to Superstar Baseball

  1. Optimize some code to free additional RAM for more options
  2. Port to other computers Apple ][, Commodore 64, TI 99 /4a, Tandy Model 100, Atari?
  3. 230 more words
Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball

Day 28 am - First Reflections on the Retrochallenge, how well did I stick to my Guiding Principles

As I start to reflect on participation in my first retrochallenge, it has been a really fun and challenging experience that has inspired me to create a program I have been thinking about since I saw the movie “Field of Dreams” in 1989, so 26 years later I have finally written the program for the baseball board game I loved and spent many hours playing a kid, “Sports Illustrated Superstar Baseball”.  846 more words

Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball

Day 27 - One new option - Updated documentation

Today’s progress:

1. Big update to project documentation, see previous post PROGRAMMING DOCUMENTATION
2. Working on Manager Decision Outcomes for :
– 2M ($) – double attempt to score runner from fist – complete… 98 more words

Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball

Day 26 - More progress, new option added to change lineup during play for defensive team

Continued progress today as things are coming down to the wire. Here are the items on the punch list completed today:

1. Updated all options for double plays, including where the game allows for the defensive manager to select the outcome on special cases. 300 more words

Retro Challenge 7/2015 - TS 2068 Game Allstar Baseball