Tags » RetroChallenge

Of Treasures and Secret Doors

Here we are on the last day of April and the last day of Retrochallenge, and I’m not quite where I want to be – I’ve been a little under the weather and that’s slowed me down. 723 more words

Retrocomputing

Welcome to the Dungeon

After several weeks of mostly aimless puttering, I really needed a goal for this round of work. I thought a “vertical slice” would be a good idea, and by “vertical” I mean “straight down”: it’s time to add the first dungeon. 415 more words

Retrocomputing

Minor Updates

The past week has kept me busier than usual, so I’ve had to fit Retrochallenge time into spare moments. That means that rather than taking on big projects, I’ve spent my time tinkering and adding small features: 411 more words

Retrocomputing

Character Sets: A Rant

I like to think that I’m a reasonably clever guy, and that I can deal with the complexities of software development with some degree of aplomb. 783 more words

Retrocomputing

Too Much Memory for 16 Bits

For the last several iterations of the Retrochallenge, I’ve been working in bits and pieces on a single project – a CRPG-style game for the Commodore 64. 534 more words

Retrocomputing

Combat and Spellcraft

This has definitely been one of those Retrochallenges where most of my progress came at the very end of the month. I’ve been slowly working on the combat system infrastructure for a while, and a bunch of pieces finally came together in the last couple of days. 801 more words

Retrocomputing