Tags » Roleplaying

Y is for: Yaninda

The known world, the realm of mortals, is not the only part of existence.
The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. 433 more words

Roleplaying

X is for: Xeito

A great many secret societies inhabit Queenstown, and most claim to know the hidden secrets of Ascension. Members must follow instructions to attain levels of being that allow them to Ascend as gods, and the various different methods or oaths are known as the Xeito. 154 more words

Roleplaying

W is for: Witchblood

In the Old Crown, those touched by a lineage of magikal power are known as Witchbloods. Whilst hereditary, sometimes the witchblood skips generations only to appear again. 530 more words

Roleplaying

V is for: the Valley of Faces

The most sacred site to the various Gargant tribes, the Valley of Faces is the closest thing to a capital that they have.

Located high in the mountains, the Valley and it’s approaches are the only neutral ground held by the various Gargant tribes. 301 more words

Roleplaying

Designer Diary #5: RPG Races

Today I’m going to talk a bit about races in roleplaying games. Now, I have to admit I’m really into races, and I do get excited when a game has a neat offering of races, but I’m not just making… 1,903 more words

Cosmothea

U is for: Utari militia

The Utari militia are the standing military forces of the Old Crown.

The Utari date back to before the conquest of the Moorish, when the main ship used by the escapees from Istan was called an Utar. 457 more words

Roleplaying

A-z month almost finished

Coming into the home stretch with my A-z month, and I’ve really enjoyed it.

I’ve had most of the letter planned out since the start of the month, but changed a few of them as I got to them – if I’m not in the mood to write o a certain topic, I have too much trouble actually committing and getting it done. 210 more words

Roleplaying