Tags » Software Skills

Photogrammetry Test

It was discussed after the last tutorial that one way of achieving 3D models of the organic shapes from my collage would be to use photogrammetry, ie. 171 more words

3D Modelling

Rhino Tutorial

28.09.16

In the first tutorial we were given a crash course in Rhino, quickly covering the basics and then learning a more advanced technique of adding a pattern onto an organic shape. 122 more words

3D Model

Skills/Software

First, I love everything Adobe, so it has pretty much ruled my world since the late 90’s, and I have only wandered from it because of special client requests. 161 more words

Practicing Python

Below are some featured Python Practice web sites suggested by Jose Portilla in http://www.udemy.com web courseĀ Complete Python Bootcamp. Also the course contains two main milestone projects and a list of 100 other milestone projects, each with sample solutions. 61 more words

Software Skills

Day 13 / Compiling the final sequence

Saturday afternoon, I had come into uni to compile the final sequence made up of the MotionBuilder files that Darryl and Matt had prepared. Unfortunately, they ran into some trouble with the renders, so we were a few hours behind schedule. 473 more words

DataArenaMotionLab

Day 13 / Combining elements

While waiting to get the final MotionBuilder assets from Darryl to compile in AfterEffects, I tested out how the sequence would work combining our previous Motion Builder files with the static light painting image Matt created and Darryl animated in Maya. 39 more words

DataArenaMotionLab

Day 9 / SoftImage Render test

Since Matt and Darryl have been the main ones learning and experimenting in MotionBuilder and SoftImage, today we decided that we all should use the same file and individually experiment with the ICE tree and particle function on SoftImage to see how we could develop our visual style. 206 more words

DataArenaMotionLab