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The Broken Land Chapter Nine: Desperate measures

A DCC/Mythic solo play (with other emulators as required)

Characters:

  1. Binye, level 2 Thief
  2. Borer, level 2 Dwarf
  3. Elyn, level 3 Thief

NPCs in play: 2,593 more words

Solo Play

The Broken Land: Into the wilds - Lucky strike

Chapter eight of The Broken Land continues…

A DCC/Mythic solo play (with other emulators as required)

Episode Two: The Ruined Village

Chaos stands at 5… 3,912 more words

Solo Play

The Broken Land Chapter Eight: Into the Wilds

A DCC/Mythic solo play (with other emulators as required)

Welcome back! The three Ironbridge Rogues Guild survivors Elyn Binye and Borer have experienced many a strange twist of fortune since the Templars press-ganged them into becoming scouts.

2,654 more words
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The Broken Land: Ignorick's Halls - the depths of deception

Chapter seven of The Broken Land concludes!

A DCC/Mythic solo play (with other emulators as required)

Episode Six: Arrest  us – please!

A letter found in the shaman’s chest refers to a ‘blayde’ and seems to  imply that a powerful faction led by a noble house Danforth is backing Ignorick to invade, possibly Briar Keep.

1,715 more words
Emulator

The Broken Land: Ignorick's halls - evidence of a plot

Chapter seven of The Broken Land continues…

A DCC/Mythic solo play (with other emulators as required)

Episode 5: Evidence of a plot

Somehow, shouting “I’m a diplomat curse you!

3,613 more words
Emulator

The Broken Land: into strange waters

Chapter seven of The Broken Lands continues…

A DCC/Mythic solo play (with other emulators as required)

Chaos is 5

Episode 3: Shipment

It’s all fun and games until someone loses a kobold… 2,480 more words

Emulator

The Broken Land: Briar Keep - wait, the kobolds are allies?

Chapter six of The Broken Land concludes!

A DCC/Mythic solo play (with other emulators as required)

Fresh from gutting a ruined temple and flushed from the unexpected success of both looting and sending an arcane message, Elyn, Binye, Borer and Zudi follow their local – and unexpectedly competent – guide Lars Stone back through the faction-torn streets of Briar Keep.

1,047 more words
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