Yesterday (7/23/2016) I decided to update SpaveWaves a bit, and bring it into a more modern project setting.
- Enemies spawn much faster now which improves… 36 more words
I read a post on Hackaday about a ‘64 bit graphics’ hand held game system powered by the atmel 328…an Arduino Uno like handheld. Well, the headline was a bit deceptive, the 64 bit part was correct, as there is an 8×8 LED matrix being use for the ‘screen’. 243 more words