Nothing good ever happens in the world of Spec Ops: The Line.
Six months prior to the beginning of the game, Dubai was ravaged by a series of dust storms. 1,064 more words
In this series of posts, I will be examining several games I feel are doing well in terms of portraying conflict. This is not a celebration of the so-called gritty realism of modern first-person shooters, though certain games in that genre are seriously meditating on what it means to be a combatant. 1,666 more words
Whelp, this is getting to the part of the game where we all jump in the hand basket for a ride down the river Styx. It’s also the part where a few potshots get fired at the Fourth Wall, which combined with everything else going on makes things a bit disconcerting. 806 more words
This section felt like a moment of calm after the turmoil of The Gate, although it does feature Walkers second act of damnation.
Once again I’ve had to watch Walker pick up that damned Radio and start following orders. 252 more words
Well after the debacle of my FUBAR attempt and restarting on Combat Op I’ve caught up to my schedule… even if a part of me wishes I hadn’t. 721 more words