If the afterburn duration is based on how long you are burning someone, doesn't that make it pretty useless since if you are burning someone's butt for a long amount of time shouldn't they be as good as dead anyway? 136 more words
3 hours, 40 minutes ago
Today is day 1 of the pixel art challenge, so we’re starting on the first tutorial:
So, for our shiny object, we’ll use the Splendid Screen, from Team Fortress 2. 57 more words
6 hours, 56 minutes ago
Ok Valve, if I'm doing MORE fire damage to someone it means they aren't running (When afterburn matters) and are going to die.
When I'm doing LESS fire damage to someone it means they're running away, when after burn matters. 44 more words
11 hours, 3 minutes ago
My exact words were: Can our pyros please check for spies?
Then someone votes to kick me and it goes through, even though I was 4th on the scoreboard for points. 11 more words
14 hours, 39 minutes ago
Submitted October 18, 2017 at 10:43PM by Brainmated http://ift.tt/2yvRi3v
1 day, 2 hours ago
This is a continuation of a four part review. To read part one click here.
After a few early morning hours of doubtful waiting, the second day of 376 more words
1 day, 5 hours ago
Valve, can you add some guns from workshop, please ?
Submitted October 18, 2017 at 04:07PM by jazmojegopokoju http://ift.tt/2x3TjlN