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How Confusion Leads To Immersion In Dear Esther

From beginning to end, The Chinese Room’s ghostly game, Dear Esther, continuously blends the natural with the supernatural to create a feeling of confusion. Many of the elements of the game are portrayed very believably, including the landscapes and scenery, but other moments of the game cannot be explained realistically. 810 more words

Reading Response


Dear Esther, created by The Chinese Room and available now on Steam, was released in 2012 and received much critical acclaim, winning ten major awards in 2012. 869 more words

New Screenshots for PS4 Exclusive; Everybody's Gone To The Rapture

Developer The Chinese Room have shared some gorgeous scenery screenshots on Twitter from their upcoming PS4 Exclusive title; Everybody’s Gone To The Rapture.

The game comes from The Chinese Room who created the first person art title; Dear Esther and is a first person adventure title currently in development over at Sony Santa Monica Studios and is powered by Crytek’s CryEngine. 264 more words


Dear Esther: Never Judge an Island by its Narrator

Dear Esther by The Chinese Room (2012 “remake”)

        Laden with symbols and metaphors, Dear Esther’s tale of a shipwrecked narrator comes with a steep grade of complexity making for quite the cerebral experience. 620 more words

Game Reviews

Everybody’s Gone to the Rapture trailer and a peek at the soundtrack

Everybody’s Gone to the Rapture is the new project by the creators of the critically acclaimed walking simulator Dear Esther.

Apparently, in Everybody’s Gone to the Rapture there’s going to be even more walking. 221 more words


New Everybody's Gone to the Rapture Trailer and Details

The Chinese Room has released a brand new trailer on the PlayStation Blog for Everybody’s Gone to the Rapture.   290 more words