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The Chinese Room - Brexit Carry On

In my first blog post, I posted about how Polish people in Britain may be conversant in English but do not really understand it. The language antagonises them in certain ways. 831 more words

Writing

The Entertainment Dome Episode 71 - That's Not How Tangents Work

After that unplanned hiatus, The Entertainment Dome returns with the conclusion of the voice actors strike, James’ surprising opinion on developer The Chinese Room temporarily shutting its doors and my bizarre frustration regarding dragons with jet-packs… I swear it makes sense (apologies for the background noise).

Videogames

Dear Esther Microreview







Dear Esther Microreview – 15/20!

Dear Esther is a first-person artistic video game, developed and published by The Chinese Room.

The player explores an uninhabited Hebridean island, listening to a series of narratives addressed to a woman named Esther. 336 more words

Heartily

Story Telling In Video Games

Story tellers have always been looking for new and more creative ways to express themselves and/or entertain the masses. I think that, if handled correctly, video games can be the most immersive and creative medium of all. 1,946 more words

Comment

A Shropshire apocalypse

Like the end of the world? Enjoy walking around? Hate people?

Well, have I got the game for you.

Everybody’s Gone to the Rapture  954 more words

Consumption

Thoughts on Everybody's Gone to the Rapture

I first heard about Everybody’s Gone to the Rapture (which i’ll shorten to Rapture from here on out) from two friends discussing this new game which is set during the apocalypse and has the player exploring an English village in the 1980’s. 1,066 more words

Gaming