Tags » The Chinese Room

How to explain a game that simply isn't a game

This week I had the honor of writing a review for http://www.gamegravy.com about one of my favorite PC games, Dear Esther. Dear Esther is an absolutely beautiful game… But it isn’t a game. 291 more words

2015 By the Numbers, #16 - Dear Esther

Instead of writing reviews for completed games as I did last year, this year I’ve decided to try a new approach. Here then are my stats, real and fictional. 63 more words

2015 By The Numbers

One To Watch - Everybody's Gone to the Rapture

My next ‘One to watch’ continues along the theme of upcoming PlayStation 4 titles that may have slipped people’s minds due to the rather heavy hitters that are releasing soon. 307 more words


How Confusion Leads To Immersion In Dear Esther

From beginning to end, The Chinese Room’s ghostly game, Dear Esther, continuously blends the natural with the supernatural to create a feeling of confusion. Many of the elements of the game are portrayed very believably, including the landscapes and scenery, but other moments of the game cannot be explained realistically. 810 more words

Reading Response


Dear Esther, created by The Chinese Room and available now on Steam, was released in 2012 and received much critical acclaim, winning ten major awards in 2012. 867 more words