Tags » Theory And Practice

My First Keynote

In which I suffer massive imposter syndrome, take solace with my patron saints, slag off CS Lewis (but not JK Rowling), administer homeopathic doses of Bourdieu and Bakhtin and Barthes (oh my!), accidentally say ARSE, eff the ineffable and finally become a mermaid… 11 more words

Theory And Practice

Defence against the Dark Arts of LD

I wrote previously about the 5 Ps of LD model I developed as part of the training on one to one work: Presenting Problem, Pertinent Factors, Perception of Task, Process and Product… 1,195 more words

LD Pedagogy

Malignant spirit secondary goal; 3D model

My secondary goal was to make a 3D model of the creature, 3D modeling is not a strength I have and I knew deep down I had to improve on my skills if I desire to be a creature or character designer in later life. 276 more words

Theory And Practice

Elder scrolls V: Skyrim - theory

Elder scrolls is a popular game which has been remade multiple times and for that reason I have decided to look at games theory and what theories are within the game play itself. 448 more words

Theory And Practice

My Conceptual Model for Learning Development

I was at ALDinHE’s annual conference last week, and have been digesting all the rich, fascinating papers and conversations I encountered- material enough for several blog posts! 1,262 more words

Theory And Practice

Beyond Machines (but Still within the Phenomenology of Gestures)

Vilém Flusser, “Beyond Machines (but Still within the Phenomenology of Gestures)”, pp.10-18, in:

Flusser, V., 2014. Gestures. University of Minnesota Press, Minneapolis.

p.10

During its first phase (antiquity and the Middle Ages), history emphasizes the way the world should be; that is, people work to realize a value—ethical, political, religious, practical, in short, “in good faith.”

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Books

Video Virtual Reality.

Virtual reality video are an even more immersive video content compared to other ways of showing a video and this immersive experience is accessible through the use of a virtual reality headset. 198 more words

Theory And Practice