Tags » Unit 3, 12, 53 - Beyond Muybridge Animation

Roles in the Animation Industry

Creating a piece of animation isn’t as easy as it seems. There’s a whole studio that comes together to work very hard, behind the scenes. Here we have a few honorable mentions to get a grasp of how it is. 276 more words

Unit 3, 12, 53 - Beyond Muybridge Animation

12 Principles of Animation

Squash & Stretch

Longer and flatter (vice versa) to indicate the object’s speed and mass. The more it’s like that, the softer it is. Volume needs to be consistent at all times and it also has to come back to its normal state. 347 more words

Unit 3, 12, 53 - Beyond Muybridge Animation

Animation sketchbook

The only regret I have about my sketch book is that I didn’t do a lot of drawing, next time I do I project I am going to task my self with doing more sketches and concept art to really build up the visual aspect of my work. 44 more words

Research

Ideas Generation

I started off trying to think of ideas by making a mindmap all about Eadweard Muybridge. We did lots of research on him, his life and his work so I had a lot of knowledge of him and I wanted to decided what part of his life I want my animation to be about. 92 more words

Unit 3, 12, 53 - Beyond Muybridge Animation

Backgrounds

Here are a few backgrounds I’d done for my animation. This is my train one.

Since I’d taken a great liking to this particular background style, I wanted to somehow incorporate bits of it onto my own. 111 more words

Unit 3, 12, 53 - Beyond Muybridge Animation

Developed scamps

Here are a few scamps I developed. I traced over them to get a better idea of what to exactly sketch for the animation.

And this was how it turned out to look like.

Unit 3, 12, 53 - Beyond Muybridge Animation

Character design

Some quick sketches we’d done to explore how Eadweard Muybridge would look like in different animation styles.

And this is what I finally came up with. 58 more words

Unit 3, 12, 53 - Beyond Muybridge Animation