It’s been a while since the last update and rest assured this project is still under development. I had to put it on the shelf while I worked on… 337 more words
Tags » Unity3d
Currently, in Unity, I have my MainCamera rotated at an angle to the ground. If I use the Translate() method on the camera’s transform object, it moves in local space meaning if I move it in the Z-axis, it moves closer or farther away to the ground at an angle. 166 more words
Oh yes, it’s the most productive time of the year!
Well, maybe last year I got ahead of myself. The 36-feature plan I gave myself three weeks of holiday to complete… 1,445 more words