Tags » Unity3d

BlackHole Bowls - Scoring a Strike [lighting sequence]_V4

I can’t leave it alone, added ‘STRIKE’ text and change of color.

[(<more to come>)] 8 more words

BlackHole Bowls

Spamocalypse 0.5.0: new level, stats, and artwork.

Finally, I have a new build, which brings Spamocalypse to 0.5.0. The changes:

  • I added the final level. This uses the same scenery as the first (non-tutorial) level, but there’s no loot to steal this time – just get to the sewers where you started!
  • 176 more words
Game Development

Blog 707: The End of the Holidays and Beyond

As Sunday drew to a close I had completed 18 of my 34 festive features. Which is simultaneously encouraging and demoralising; I knew 34 was a stretch, but I managed to batter through just over half of them anyway. 1,239 more words

Game Development

Adding System.Data.dll in Unity in order to connect to MSSql

  1. Copy System.Data.dll from your Unity folder (in MacOS /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll) to plugins folder of your project.
  2. It will work in the editor but when you build a standalone version, you gonna see a dialog like below.
  3. 110 more words

BlackHole Bowls - Scoring a Strike [lighting sequence]_V3

Two nights work of problem solving and all done. Next……

[(<more to come>)]

BlackHole Bowls

Ghostly Apparitions Development Video 02 - AI GOAP and Action Line Syste

A update video going over the development of the AI systems which were the main focus for “Ghostly Apparitions” over the Christmas break,

Video Game Development