Tags » Unity3d

A simple save system in Unity

Saving game data is a task that I need regularly. Using serialization and writing data to a file is an approach that I have used much, but that does not work in WebGL builds. 818 more words


Where are all our game development projects?

So, yeah…

So far we have done 3 projects on Unity and 1 on FPS Creator.

Let’s name them and describe them:

VR Tour of Sindh (Unity, Android, VR) (2018) 338 more words

Studio Blog

Mixed3d Scans

About four days ago Lamar and I went to Mixed3D to get some scans done for his birthday.  They have an interesting booth filled with Raspberry Pis that generate a 3D model. 87 more words




You have to move the Player to the blue flag. To get the next Level, get 5+ Seconds and you score Count increase to one. 86 more words


Replacing the default controller model in the SteamVR interaction system


When you create a new project in Unity with Valve’s SteamVR plugin, your controllers have the 3D model assigned that you selected in SteamVR. That’s probably not what you want. 145 more words


PixelWatch - Recreating Overwatch in 2D

Pixel watch is a recreation of Overwatch in 2D. The purpose of this project is to try out and practice Game architecture with scriptable objects as discussed by Ryan Hipple on Unite Austin 2017. 112 more words