Tags » Unity3d

My first blog (Hello World!)


Hello to all the gamers, game developer and hello to you, or shall I say Hello World!

My name is Mohammed Fawzi Hmdan, I’m computer engineering student @ Jordan University of Science and Technology and a new game developer (indie game developer). 226 more words


Unity Finally Comes to Linux

In the recent Unite Europe 2015 (june 24-25th), the people working at Unity revealed their roadmap. Among the diverse feature enhancements, bug fixes and optimization, we could see those words: “ 209 more words


Jelly Button Games - It's Unicorn Season

A team of 3 people (2 designers and 1 developer) developed a mini-game in just 3 weeks.

What’s fascinating is Game Developers like Jelly Button Games are putting the effort which most Gaming Companies are failing to do. 148 more words

Mobile Games

GunGame2 Progress update: Radars and scanners

I managed to implement scan functionality to the game today finally. Its now there, for PC only so far. Scan function is usable with right mouse button on map and it will reveal position of any enemy units within fixed range of scanning point at the time of scanning. 93 more words


Rainy Week... /(ㄒoㄒ)/~~ + Preparation for Demo Release

Bit different from the other post this time. No videos and screenshots. Sorry!

Not much new, was gonna wait till later but its been a week since last update. 687 more words


C.R.E. Cards - A Tool for Outlining Scripts in Unity/C#

*I have searched and found surprisingly few articles and videos for pre-planning in Unity/C#. Maybe this article can help contribute to an under-represented phase of programming in Unity. 768 more words

GunGame2 Progress update: Special effects

I have finally figured way out of my problem with player given server address with Socket.IO -asset. I had to hack it a bit to make it work. 67 more words