Hey mates! It’s time for the weekly progress update!
This week was rather slow in the way of work on Spirit Lights as its winding down to the last few days of the school year for me. 109 more words
LoadFromCacheOrDownload interupt with assetbundle unity 3d ios
After getting a small understanding of Perlin noise and Simplex noise I started experimenting with different applications for creating the environment.
Unreal3 had a lot of great functionality, including easy procedural generation. 355 more words