Tags » Unity3d

Culling Mode: Always Animate!

Something funny happened to me today, I am coding a script to position the camera pointing to the characters and for the target of the camera I was using a joint of this character (the root, so I can precisely track its position for a more cool look in my case). 252 more words



This is one of my favorite game project that I did in my college as part of Graphics course project. But this is not finished due to unavailability of models and animations. 298 more words


Tutorial - Simple Sound Manager for Unity3D

Note: This tutorial was made in Unity 5.1 but should work for older versions. If you have any questions I can be reached easily on twitter… 2,020 more words