Tags » Unreal Engine 4

The latest on Mountain Man

Today I made  a breakthrough in the project! I managed to import my first fully made asset into Unreal Engine for my Mountain Man project. 103 more words

Game Design

Mountain Man Experience

I began the modeling of my cabin today. The vibe that I’m going for is a very hearty and small cabin. Simple yet practical and a place I could happily call home if it was a real cabin. 29 more words

Cinema 4D

Mountain Man Experience

So I am beginning a project and challenge to myself to create a 3D game that one can download onto their phone or play on a computer that will showcase my identity as Mountain Man in a more interactive manner. 464 more words

Crafting

Dragon Quest XI On Nintendo Switch Will Use Unreal Engine 4

Square Enix has been undeniably quiet about the Nintendo Switch version of Dragon Quest XI. However, Yuji Horii  has broken the silence at UNREAL FEST EAST 2017 in the Pacifico where he mentioned that the Nintendo Switch version of the popular JRPG will be running on Unreal Engine 4.15. 45 more words

Nintendo

Environment Art | Dungeon

It’s been a while since I published my last post. During that time I graduated from Full Sail University with the bachelor’s degree. My future post will not describe each CG class I’ve taken with this one included since I’m not sure if I can remember everything I would’ve had wanted to say or even publish. 192 more words

Maya

A New Journey

Today is a big day because today marks the halfway point in a goal that I have had for the entire year. This goal has been to be able to make interactive models that people can engage with using Cinema 4D and Unreal Engine. 117 more words

Cinema 4D

Basic Medieval Bench

The other day in college we learnt how to UV unwrap in 3ds Max, using a table as a practice. So once I got home, I decided I’d have a go at creating a somewhat medieval bench. 507 more words

Individual Development