Tags » VB.NET

Basic Scene

This is a simple implementation demo. Windows10 / NVidia GTX 1070

  • Keys interaction
    use key “ESC” – close
    use key “0” – switch exclusiv / and back…
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Merry 3D Christmas

Here is a small test of the engine with several objects and lights, creating a nice Christmas Scene.
Have fun watching the video …

3D Christmas


Deferred Shading

The VBexEngine is built as a Deferred renderer. Objects are rendered in a MultiRenderTarget and all necessary information as Color, Normal and Position is saved separately. 66 more words


Multiple SwapChain

SwapChain is a special render buffer, which is used as a final rendering target to output to display. Each time a frame has been completed in Buffer1, it becomes Buffer2 to be displayed on the output. 212 more words


Light Update

Ambient, Diffuse, Specular
The PointLights are treated as SceneObjecte and freely positionable. The light consists of ambient, diffuse and specular parts. 174 more words


Neues GUI-Interface

Der Editor hat ein neues GUI-Interface bekommen… Eigene Slider, Farben und Schaltflächen. Die vorgefertigten Controls sahen doch recht langweilig aus.

Eine ProjectScene wurde hinzugefügt. Darin lassen sich die erstellten Modele und PointLights importieren und arrangieren.  8 more words


Emissive & Ambient Light

Emissive Glow
In the lighting post-process, the emissive areas are added. This very simple technique creates the illusion of self-luminous objects without complex light calculation. The picture gallery shows up the rendering steps. 141 more words