Tags » Video Game Development

Update 04/27/2017

Last night I actually got some drawing done! I’m not ENTIRELY sold on the squirrel design but I love the mushrooms. The brown one is corrupted but he doesn’t mean to be. 44 more words

Development Diary

Update 04/24/2017

Ok so I got the cliff borders and paths laid out in map #1, and I WAS adding trees and things but forgot my laptop at home so no lunch break creativity for me today. 134 more words

Development Diary

Cake Kills Candy (week 3 of development)

WHERE WE LEFT OFF

The previous week was challenging having to break apart objects and remove tiles, but it resulted in a cool effect that can be used later. 809 more words

Blogs

Update 04/17/2017

Only got one day this weekend to work because of holiday stuff (and I’ll be honest, Mass Effect needed to be played a bit) but I now have a Trello set up so I can orgonize my to dos AND I have made most of my base classes and quite a few sub classes. 109 more words

Development Diary

Cake Kills Candy (week 2 of development)

I am back again to murder your 56 Kbps modems!

WHERE WE LEFT OFF

The week long game jam was over, the game had a bit of bugs that would get fixed over the next few days. 652 more words

Blogs

Indies of the Week #8 - Animated

Welcome to another indies of the week! Today’s theme is animated which indie developer has a unique art style and gameplay from cartoonish and anime-like. ┬áLets see what indies out coming out… 576 more words

Video Games

It begins

So I’ve started building the following things:

  • My one page game doc
  • My 10 page game doc
  • My beat chart
  • The game file itself

I have all the programs I need downloaded and installed. 44 more words

Development Diary