Brendan and I are working on a few of the polish items in LOW and wanted to show a few of the neat enhancements we’ve brought to the game! 10 more words
Tags » Video Game Development
Lot of figuring out was done in the past weeks. Mostly research and foresight against future bottlenecks, since it would suck to create hundreds of sprites and then find out a tiny detail I missed rendered them useless in the end, so I took the extra time to prep against that. 453 more words
Well, you learn from them. Hopefully every time, in the hope that you don’t make a bad decision again.
In the game I’m making using Unreal Engine 4, I’ve made quite a number of bad decisions during development even though I am making a very small game. 344 more words