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This power is generally speaking the ability to govern beasts at a much higher level than even exceptional training can often account for.
Animal/Plant Control: The Character can influence some kind of generally organic creature to do the players bidding. 1,832 more words
This post is less about the theories behind vehicle design and more about the potential mechanics one could use to describe the V&V vehicle options. These are not set up for any particular campaign but my own and are not particularly balanced nor based upon any stats but general ballpark figures. 2,951 more words
Having talked about a few other things Vehicles are a very interesting from a Super heroic point of view. Characters across various media can be spotted with iconic vehicles from flying bathtubs and Space/time/dimension hopping booths to more mundane but no less useful designs inspired and named after the hero. 1,716 more words