Tags » WayForward Technologies

2015 By the Numbers, #29 - Mighty Flip Champs! DX

Instead of writing reviews for completed games as I did last year, this year I’ve decided to try a new approach. Here then are my stats, real and fictional. 26 more words

PS3

Rory's Wii U Game of February 2015

My Wii U Game of the Month for February is one that is available via both the Wii U and 3DS eShops. The game is an exploration-driven platformer that is the third entry in its series, featuring the protagonist teaming up with an old rival. 226 more words

Nintendo

I cannae pogo jump consistently in DuckTales Remastered

I have no nostalgia for DuckTales on the NES. I can’t; I’ve never played it. Like many other classic NES titles, such as Blaster Master, Kid Icarus… 751 more words

Entertainment

Retro to Remastered - DuckTales: Remastered

When DuckTales: Remastered was initially announced, it was met with a flood of fanfare, but that excitement seemed to almost completely evaporate by the time it released in August of 2013. 715 more words

News And Stuff

Shantae And The Pirate's Curse Trailer Introduces Ammo Baron

WayForward Technologies has released a new character trailer for Shantae and the Pirate’s Curse. The video puts a spotlight on Ammo Baron, the loudmouthed leader of the Ammonian Army who has his sights set on Sequin Land. 54 more words

3DS

A Boy and His Blob (Daniel Sadowski)

A Boy and His Blob: Trouble on Blobolonia was released for the original Nintendo Entertainment System in 1989, developed by David Crane of Pitfall fame. Despite some rough edges, the game’s massive interconnected worlds and puzzles–solved by the titular boy feeding the titular blob jellybeans to shapeshift it into useful things like ladders and umbrellas–were a hit with audiences, and the game is fondly remembered today. 766 more words

Capsule Review

DuckTales: When Scoring Goes Worse

As a kid, I was obsessed with video games. When I wasn’t playing, I was thinking about them, talking about them, and most of all reading about them. 2,873 more words

Game Design