Tags » Wildstar

The Eldan Logs

My apologies dear readers, but I haven’t been able to find a subject in games that I feel able to discuss in complete length yet. As a result, I will leave you with some lore findings I have been digging up in Wildstar about the Eldan. 2,802 more words


The state of community gaming.

With Emblim Interactive launching its gaming social media platform (emblim.co) a few days ago, and the recent release of World of Warcraft’s ‘Legion’ expansion, I figured there was no better time to start talking about the current state of community gaming. 1,033 more words


Aurin Engineer: Looks Made Me Do It

You probably don’t remember my last bout of doom-saying in which I parted ways with this or that game professing never to return – which is quite all right, since I’m pretending it never happened. 382 more words


Quality of Life changes in Wildstar (Blaugust Post 11)

Carbine made a list of the top 10 Quality of Life changes that they will take a look at. I can see two that stand out for me already: 467 more words

Blogging Months

What I'm Playing: August 7, 2016

Hooray, I made it through the first week of Blaugust! WoW has definitely been my main focus, but some other games have still been on my radar too. 629 more words

Gracie Status Update

Demon invasion countdown, Minas Tirith and Arcterra

The start date is finally here to the pre-launch event for the Legion expansion of World of Warcraft: the 9th August. The Demon Hunter class will also unlock then too, although that interests me less. 292 more words


Is It Possible To Balance Melee and Ranged Classes?

It’s a perennial problem for MMOs: either melee classes have the advantage or ranged ones do. In WildStar, the constant moving and dodging out of red means ranged classes have an advantage simply because they can keep attacking while they move. 360 more words