Two very interesting posts yesterday that I’ve been thinking have some shared relevance.
Firstly Rohan has an excellent post on the FFXIV community and how Square Enix have helped to engineer a friendlier or more patient MMO community through game design and positive reward systems. 465 more words
In my current play through of Wildstar (now level 24), I’m finding combat more enjoyable than I expected although I’ve not done much in the way of more challenging content (so far only two shiphands and the two dungeons). 389 more words