Tags » XCOM: Enemy Unknown

Living the Good Life, Episode 32 (May 12, 2017 ): Another productive, but not stressful week! :D

Another week, another set of good times! And another low-down, of course :D


WATCHAN:

Berserk 18: Excellent episode, at least by Berserk TV standards. None of the scene cuts seemed to be that poorly conceived, some nice characterization, and Guts looked pretty badass when he started cutting up those trolls. 754 more words

History

Living the Good Life, Episode 30 (April 28, 2017 ): A productive, but not stressful week!

Excellent week, my friends! I’ll get to my dissertation stuff soon, but first things first: I got a recliner on Tuesday and it is SOOOOOOO comfy. 1,625 more words

History

XCOM 2 (PS4)

Slowdowns and some graphical glitches aside, XCOM 2‘s transition to eighth gen consoles is as smooth as Firaxis’ last couple goes at the franchise. The control scheme for squad movement, tactical setup, lobbing grenades, overwatch, et al. 318 more words

Video Games

Finish Them: XCOM Enemy Unknown

XCOM: Enemy Unknown is a turn-based tactical strategy game developed by Firaxis Games and published by 2K Games. It’s a reboot of the original XCOM games and quite a well received one. 279 more words

Games

XCOM 2 (PS4) Review: Alien Nation

Earlier this year, when XCOM 2 launched on the PC, it was hoped that a console port would come along soon after. The sequel to XCOM: Enemy Unknown was built initially for mouse and keyboard. 1,073 more words

Playstation 4 Reviews

Engaging The Enemy, A Roll of the Die

In most games, combat is rather straightforward, the player launches an attack from the character and the game checks if the attack has landed, if so, the enemy takes damage and vice versa. 1,089 more words

Game Design

An Alien Arms Race

XCOM and XCOM 2, are two turn based tactics game that rely on randomly generated levels and environments for the different missions the player takes on. 337 more words

Game Design