Tags » XNA

REVIEW: Pirates! Quest for Booty

Despite what the double entendre title and some of the screenshots may say, Pirates! Quest for Booty ($1.00) is a mostly serious attempt at an adventure game. 545 more words

Xbox Live Indie Games

REVIEW: AvatarFortress

Part of me dies inside every time I see a new online shooter for XBLIG. That’s almost certainly linked to the indisputable fact that most multiplayer-only games on the service simply… 354 more words

Xbox Live Indie Games

REVIEW: Ghouls N Gals

Ghouls N Gals ($1.00) is a Team Shuriken game, so you’ve probably got a decent handle on what to expect already; suggestively-clothed, two-dimensional women, and a paper-thin, one-dimensional plot… 472 more words

Xbox Live Indie Games

Fort Smith: Hell on the Border

J-Squared Travel has decided to stay off the beaten path a little bit lately. Today, we kept our trend alive and are showcasing Fort Smith, AR. 370 more words

REVIEW: Disastr_Blastr

In a lot of ways (and not just in videogame form), Disastr_Blastr ($1.00) fits modern society’s chaotic pace, evolving sense of style, and constant need for gratification. 591 more words

Xbox Live Indie Games

Simplifying State with Async (with XNA/WPF examples)

Now, let me start this post by saying I love XNA/Monogame. XNA was Microsoft’s first (and currently last) attempt to have a first class managed framework for writing games. 1,557 more words

F#