Tags » XNA

Elemental Shards

Elemental Shards is a puzzle game that was original prototyped during my time at FIEA. It was originally written in Adobe Flash using ActionScript. I later took that code and rewrote it in XNA with the intent to port my original design to Xbox 360. 552 more words

XNA

Maxination

Maxination was a game about a boy who had the power to push/pull attributes from objects. For example pulling from a rock would result in becoming heavy like a rock. 55 more words

XNA

Run Run run

Run Run Run was originally conceived as a Kinect game project where two individuals would have to work together to guide to “Squids” to the end of a stage. 94 more words

XNA

Leaving for Ireland today!

I’m leaving for Ireland today! I accidentally got to the airport three hours early, so I decided to sit in a bar and watch tv. The view from the bar window was pretty cool though. 38 more words

REVIEW: More Fun With Twins

Hmm, More Fun With Twins ($1.00), you say? I mean, it sounds like a challenge, so let’s go ahead and dissect that affirmative statement posing as a game title that’s… 424 more words

Xbox Live Indie Games

UCL Synthetic Biology Showcase 2015

Friday, 10th July

UCL is one of the research powerhouses in Synthetic Biology in the UK, significantly contributing to the field in a number of areas. 130 more words

XNA

REVIEW: Loot or Die

I may get some hate mail / bewildered comments for this, but what the hell; in a lot of ways (and certainly in the spots where it really counts),  859 more words

Xbox Live Indie Games