I’ve been at this for quite a while, ups and downs. I had to put it on hold after my accident. I have decided to push myself with the Disney characters I do, not just studies but production ready characters. 43 more words
Tags » ZBrush
I decided to block out my rat in Maya rather than sculpting it from scratch in ZBrush.
I modeled feet but decided not to model paws to see if I can do it in ZBrush later and check which method is easier.After importing the model you simply turn it into a 3dPolyMesh which ZBrush will advise you to do anyways. 760 more words